#1) I love this photo because it gives a good contrast and definition of the light. It's tall and far away and the trees gives a great comparison of the height the mountain.
#2) I took this image a lake Camanche in California and i love it because it used to be the bed of the lake. I call it Underwater bed and there's a hard line definition of the wild life and sky so i see it as an interesting comparison of the sky and the weeds. Its blurry in the foreground of the picture but you can see the small details in the background. I also love the face the plants are reaching for the sky.
#3) Awkward point of view but good. A taller point of view a top of silver lake in California frozen over. Slanted view at the base of Lighting Mountain ( i think), Rocks and gravel can kind of look like it's all one flat picture and trees are incredibly small. Icy.
A quick example for the creatures that I made was a good
example of spore creature creations. The Diversity in the game is limited to
what the DEVS gave but it’s still a wide variety. A lot of videogames help as
well because most I play are fantasy RPG and they have a lot of interesting
monster that help with creative influence. Also weirdly enough EDM or Dubstep
help because a lot of people make monster sounds with the “wubs” or bass drops.
These can sometimes sound like roars or something unreal that could be assumed
to be a giant monster. Little Monsters or small things are sometime just
thought up with either calming music or sometimes going online and looking up
plants or sci-fi monster or anything of interest.